Watching Francis Ford Coppola’s Megalopolis (2024) was a strange experience. On the one hand, to see one of America’s greatest directors still at work, flourishing a mostly self-financed, original work of art to the public was genuinely encouraging. On the other hand, witnessing such an ungainly, out-of-step vision progress to its bizarre conclusion seemed also a reminder of how, generally speaking, artists tend to lose expressive power as they age, and that not every personal passion project is necessarily worth sharing with the world, prior filmography be damned.
However, when you’ve directed The Godfather Trilogy, The Conversation, and Apocalypse Now, the only tangible difficulties in the way of getting your movie produced are, by and large, logistical. That is not to say that Megalopolis had an easy development process: Coppola conceived of the story in the 70s and, after casting switch-ups, complicated financing arrangements, and the working-out of his own bugbears regarding the project, began legitimate principal photography in 2022! But that is to say, if you are Francis Ford Coppola, if you want to get a movie made, odds are it will get made—so most of the gushing about how incredible it was, circa the 2024 premiere of Megalopolis, that a director of his age and reputation released a highly idiosyncratic, genre-defying movie in this world of shameless IP-regurgitation seemed a tad overdone. After all, most aspiring artists have some kind of idiosyncratic vision they want to put out, but most aspiring artists don’t also own multi-million dollar wine and resort companies to fall back on if major studios reject your proposals. […]
